The gameplay, which revolves around tactical movement of units across a grid-based battlefield, shares many mechanics with previous Fire Emblem games, although some elements are unique to each scenario. In the meantime, its open source, so you guys are welcome to fork it and make unofficial releases if you want. I may return to it someday if I decide to play Fates again. In Revelation, the Avatar rallies both sides against the true mastermind behind the war. Currently, I am not actively working on FEFTwiddler. The overarching story follows the protagonist, a customizable Avatar created by the player, as they are unwillingly drawn into a war between the Kingdoms of Hoshido (their birthplace) and Nohr (their adopted home), and must choose which side to support. Fates was released in three versions, each following a different storyline centered on the same characters: Birthright and Conquest as physical releases, and Revelation as downloadable content. It is the fourteenth game in the Fire Emblem series, and the second to be developed for Nintendo 3DS after Fire Emblem Awakening. It was released in June 2015 in Japan, then released internationally in 2016. Fire Emblem Fates is a tactical role-playing video game for the Nintendo 3DS handheld video game console, developed by Intelligent Systems and Nintendo SPD and published by Nintendo.
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